﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace OOAD_Project_Engine.Application.Services
{
   public interface IGraphicService : IGameService
    {
        GraphicsDevice GraphicsDevice { get; }
        SpriteBatch SpriteBatch { get; }
    }
}
